𝐌𝐄𝐓𝐀𝐋 𝐒𝐎𝐍𝐈𝐂 (
metaloverlord) wrote in
shardbond2025-03-08 12:00 pm
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FINAL CONFRONTATION
Throughout this week, you all have been hard at work preparing for your final confrontation with the person behind all of this - Neo Metal Sonic. His fleet of ships has taken over the skies, and Tails has been working on a means to get you safely onto the correct one. Given that you've all been called into the workshop today, it seems like it's finally time.
"I've got the correct coordinates and we're ready to go. We'll all be joining you in this fight."
Sonic nods and continues, "Let's avoid a repeat of last time, yeah? I'm still going to try to keep his attention on me since the plan is still the same - you guys have gotta knock the Master Emerald outta him!"
"You all have had some practice with your powers and with what the Master Emerald can do, so you should be better prepared for this fight. Still, remain on guard!"
Tails flicks the device to life and a portal opens. Unlike the rings, this one doesn't show where exactly you'll be going. "Everyone ready? Let's put an end to this."
You arrive in the interior of one of those ships - the long hallway you're in is made of thick, dark silver steel, with absolutely nothing in the way of décor. The way behind you leads to a door - gated shut, with seemingly no way to open it from this side - while the path ahead of you leads up a small flight of stairs to what can only be described as a throne. It is simplistic in design and still made of that dark, practical steel without any adornments or embellishments, but it provides Neo Metal Sonic a height advantage to loom over you, something he couldn't really manage on most of you without taking to floating.
He sits in the chair now, red eyes fixed on all of you. One elbow is propped on the arm of the chair and his chin leans against his hand, giving off the air of "bored monarch" that he's probably going for.
"So you've arrived. You've kept me waiting."
He gets up then, rising to float as he had before, sparks of that familiar green Chaos Energy flaring to life around him. "Let's not waste any more time. I'll destroy you all here and now. And you," his eyes flick to Sonic, "will trouble me no further."
"Does it even really count when I'm not the version of Sonic you've fought before...?"
"Silence." Sonic shrugs and Neo Metal Sonic dismisses him, turning his attention back to you all. "You all have caused enough problems for me. Once I've crushed you all, nothing will be able to stop me."
FINAL BOSS BATTLE: NEO METAL SONIC
PHASE ONE
ROUND 1
You'll probably be a bit more focused on the initial knockback, though - the Chaos Energy is released in a sharp wave that hits everyone. Roll with disadvantage on this specific hit - if you're hit, your shardbond powers are sealed for this round, including activating shardbonds with other characters.]
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1/3 in the right place this time
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ROUND 2
[Another burst of that Chaos Energy - everyone will need to dodge, but you're not rolling at a disadvantage this time. Your shard(bond) powers will be sealed if you're hit by this, even if you have a currently active shardbond. It won't dispel your shardbond, however, so those who succeed with the roll may still proceed with their powers!
Unlike Eggman, Neo Metal Sonic doesn't flashstep out of the way of any non-shard powers; he simply blocks them all, dealing no damage. Well, except Percy's kickflip, which results in a hoverboard to the face which leaves him like ??? for a moment because not even a killer robot is prepared for a noble kickflip.
The shardbond power with Vakama, Gyles, and Dorothy deals damage... that he immediately repairs with the Master Emerald's power. Still, a hit's a hit, and that has to count for something.
Neo Metal Sonic wastes no more time, firing off lasers at Dorothy, Void Archives (x3), Basilio, Sunday, and Lucifer. These lasers can be dodged with a 1d20 roll, but if you fail to dodge you'll be acting under Neo Metal Sonic's command for this round!]
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vision request!!
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ROUND 3
And once again, lasers. Dorothy, Vakama, Viktor (x2), and Percy this time - same as last time, if you fail to dodge, you'll be working for Neo Metal Sonic this round.
Neo Metal Sonic reflects Fukuda's attempt at hole with a minimal energy blast - just enough to knock him back, not enough to actually damage him. In a flash of that green light, the glitter is gone and Neo Metal Sonic looks just the same as always.
All of this looks like you aren't making any progress at all... except for the fact that at some point during those discussions that he keeps stonewalling, his eyes have shifted back to red.]
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ROUND 4
More and Void Archives' diss track does seem to do damage, perhaps surprisingly - Neo Metal Sonic's eyes flash out entirely into black voids as though he's been physically hit before the red lights reappear. He doesn't have the ability to narrow his eyes, but his red eyes constrict like a cat's pupils narrowing.
Lasers follow as usual - Mafuyu (x3), Wolfwood, Raven, Turo, and Lucifer. As always, if you fail to dodge, you're under Neo Metal Sonic's control for the round.
Perhaps more pressingly is that the Chaos Energy - the green glow that Neo Metal Sonic is emitting and the energy waves aimed at you all - is weaker. Even if you're hit by that first wave, you'll find it fairly easy to shrug off the hit. This is immediately followed by a second and third wave - everyone (x2) roll to dodge. You don't get advantage on these rolls, but you also won't lose your shard powers if you're hit by these two.
For those of you keeping track at home, that's a d4 for all of you not hit by lasers (2 for advantage, 2 for the Chaos Energy waves). Add in dice for however many lasers you're taking to the face. Sorry, Amity.]
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no you aren't
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END OF PHASE ONE
Save me— What a useless, stupid idea.
PHASE TWO: SUPER NEO METAL SONIC
ROUND 1
[Abruptly, the Master Emerald's energy simply fades from him, leaving him as he was before without the sparking green energy surrounding him. The Master Emerald is torn from his chest - quite literally, as it seems the reason you all couldn't knock it out of him was because he specifically rebuilt himself around it - leaving sparking wires and open plates behind. Neo Metal Sonic holds it aloft, and then crushes it in his claws.
Your trio of friends start forward with confused shouts, but seven smaller emeralds fall from the remnants of the Master Emerald, caught in midair by Neo Metal Sonic's power. They spin around him until he simply absorbs them - in a flash of golden light, Super Neo Metal Sonic stands before you, the damage to his chest fixed as though it had never happened in the first place.]
I will crush you all, and I will take your worlds. Those who cannot have their wills silenced will be destroyed. I will not let you stop me, not when I've come this far!
[The voice is familiar. It echoes in your head more than it sounds like it's coming from Super Neo Metal Sonic, and it sounds less like his own deep voice, and more like your own. Like your loved ones. Like your friends and allies here, and your colorful little friends. Like maybe it's everything and nothing at the same time.
Super Neo Metal Sonic lands hard on the steel floor, sending cracks through it and shaking the ship itself, then tears up the floor to fling steel plating at everyone. (Roll with disadvantage.) After all, flinging rocks ("rocks") at you all has been so effective before. This is followed by a flash of his red eyes - anyone who succeeds in dodging will immediately be hit by a follow-up laser that cannot be dodged. Those who were hit by the rocks ("rocks") will not be hit by a laser. Thankfully, no one is being mind controlled this round.]
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ATTACK 2 DUE TO CHEERLEADING
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ROUND 2
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1/?
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ROUND 3
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ROUND 4
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END OF PHASE TWO
PHASE THREE: METAL MADNESS
ROUND 1
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ROUND 2
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ROUND 3
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i can't read
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ROUND 4
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ROUND 5
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ROUND 6
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END OF PHASE THREE
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FINALE
Your friends exchange glances before Tails tosses another ring and they go to check on your robotic enemy.
Neo Metal Sonic has managed to pull himself out of the crater he left behind on the ship's deck, but he can only barely get back to his feet with the amount of damage he's sustained. His eyes are sparking wildly, the usual clear red display flickering in and out. His limbs have likewise seen far better days, bent and angled awkwardly with even more sparks flying. Without the Chaos Emeralds to power him, it seems he's running on the absolute last of his strength.
And yet when he sees Sonic, he coils sharply, like he's planning to put that strength into one last-ditch attempt to accomplish something today, even if it is just the death of one version of his hated enemy in a world that isn't even his to begin with.
But... he releases that tension sharply, crashing to a knee on the deck and refusing to move from there.
Sonic looks... "conflicted" isn't exactly the right word, because he doesn't have quite as much context as you guys do. Still, his usual easy smile is gone and when he turns to you guys, he inclines his head a bit to indicate Neo Metal Sonic.]
So what exactly do you think we should do with this guy? He's definitely not going anywhere anytime soon.
He's not from our world, but I'm not sure it's really a good idea to send him back to his own...
We could send him to the Void. He wouldn't be able to hurt anyone else there.
[The trio look to you guys. After all, this was your fight; your enemy. What do you want to do from here?]
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[ He's deferring to everyone else. He's also deflated, because June is now gone, now that he's no longer actively fighting. ]
I'm tired of fighting. I just want everyone to be okay.
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[Dorothy is, uh. Very noticeably not volunteering where she's going. Mostly because it's not her world; she would not allow Neo anywhere near her world, but she doubts that Dahngrest would be prepared for Neo. It's barely going to be prepared for her.]
Regardless, I am in favor of allowing him to live, and seek out something new for himself. But...regardless of it all, I will not stop this group if it seeks judgement.
[...She. May be a little (unsure) at VA, but it's not like she doesn't understand where they're coming from, kind of.]
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[Shrugs!!!! He's not attached to the idea the way the robots are but he's like. Fine with it.]
If we decide to let him stay here, I promise to babysit him really well!
[Fukuda says, in front of Team Sonic who he hasn't told he plans to stay in their world.]
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[Viktor floated slowly to the deck...and then dropped the last half-inch or so as reality twisted around him in that unpleasant impossible geometry, leaving him as the metallic Herald in asymmetrical clothes once more as the transformation disengaged. He knelt down next to Neo, taking a small toolkit out of his jacket and gesturing for the robot to hold an arm out--intending to at least put his limbs in the correct directions.]
...Are you?
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I think he should have the chance ta turn over a new leaf. 'course, that depends on his willingness ta try. But I'm takin' the fact that he stopped attackin' us as a good sign.
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The fighting is happening in backtagland, but decisions need to be made. They are well aware of what everyone has seen; yet, there's nothing to be done for it.
They're...conflicted, though.
They aren't sure if they want him to die, despite acting like that. It's hard to explain; some of it definitely sourced from logic, and some of it just not. But, it was all them.
Honestly, Void Archives feels incredibly contrary and doesn't even want to speak at first. Though, after a little while, they want something...tangible, maybe. ]
...He can stay in the Void, I suppose.
If he is to live, I would prefer he'd be sent there to live. Forever.
After all, I am no arbiter of justice; yet, I can't abide him to be allowed to roam as he pleases.
And if he should be allowed, I don't care how many people I have to fight, I certainly will go ahead and do so.
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If he wants a chance at something truly different, then we can discuss it. If not?
[He's going to glance at Viktor (if Viktor isn't already looking at repairing before I get this tag up) (I know you nao).]
Toa do not kill. There has been too much death as it is. Whether it is the void or elsewhere, a place of banishment could be in order.
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and he can't go about being a hypocrite now. ]
I stand with allowing him to live.
Even after everythin' that's happened... [ and god knows how much has happened. ] Ya gotta give people the chance to change if ya want them to.
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My whole reason for becoming a consultant was for punishing the guilty for crimes while they yet live. Find a way to remove his directive, so that he can find a means of repentance.
[Not for killing Eggman because honestly, fuck him. But for harming all of those innocents.]
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[ that's a vote for allowing him to live, by the way. ]
After all, not everyone may have a future, but if he is willing to carve a new one out after seeing the folly of his ways, [ a shrug ] I see no harm in giving him that chance.
[ something something spoken from experience, ]
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[There's more to it than just that, but. It's not the kind of thing he really wants to talk about in front of everyone.]
I became a soldier because I wanted to protect people, not kill them. This isn't any different.
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Well... if you really want my opinion...
[She tosses the emerald to Sonic.]
I didn't used to be so big on saving people. Truth be told, I'm still not so good at this whole "real" heroing business. But, if others wanna save the metal beast from getting scrapped--
[a glance at Viktor.]]
Then I'm not complaining.
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... Since he's lettin' Turo help, I say let him live. Least 'til we get a clearer understanding of what he wants with his freedom. [ The "what" matter most, at least to Gyles. His actions will speak the loudest. ]
Think we're all too worn out right now, anyway.
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He's already done enough to earn judgment. I guess what remains is whether it turns out he should have deserved it too.