[Another burst of that Chaos Energy - everyone will need to dodge, but you're not rolling at a disadvantage this time. Your shard(bond) powers will be sealed if you're hit by this, even if you have a currently active shardbond. It won't dispel your shardbond, however, so those who succeed with the roll may still proceed with their powers!
Unlike Eggman, Neo Metal Sonic doesn't flashstep out of the way of any non-shard powers; he simply blocks them all, dealing no damage. Well, except Percy's kickflip, which results in a hoverboard to the face which leaves him like ??? for a moment because not even a killer robot is prepared for a noble kickflip.
The shardbond power with Vakama, Gyles, and Dorothy deals damage... that he immediately repairs with the Master Emerald's power. Still, a hit's a hit, and that has to count for something.
Neo Metal Sonic wastes no more time, firing off lasers at Dorothy, Void Archives (x3), Basilio, Sunday, and Lucifer. These lasers can be dodged with a 1d20 roll, but if you fail to dodge you'll be acting under Neo Metal Sonic's command for this round!]
ROUND 2
[Another burst of that Chaos Energy - everyone will need to dodge, but you're not rolling at a disadvantage this time. Your shard(bond) powers will be sealed if you're hit by this, even if you have a currently active shardbond. It won't dispel your shardbond, however, so those who succeed with the roll may still proceed with their powers!
Unlike Eggman, Neo Metal Sonic doesn't flashstep out of the way of any non-shard powers; he simply blocks them all, dealing no damage. Well, except Percy's kickflip, which results in a hoverboard to the face which leaves him like ??? for a moment because not even a killer robot is prepared for a noble kickflip.
The shardbond power with Vakama, Gyles, and Dorothy deals damage... that he immediately repairs with the Master Emerald's power. Still, a hit's a hit, and that has to count for something.
Neo Metal Sonic wastes no more time, firing off lasers at Dorothy, Void Archives (x3), Basilio, Sunday, and Lucifer. These lasers can be dodged with a 1d20 roll, but if you fail to dodge you'll be acting under Neo Metal Sonic's command for this round!]