You find yourself awakening in an unfamiliar location. Even if you don't sleep - even if you weren't sleeping in the Void, or even if you weren't in the Void - you find yourself here now. Your head feels fuzzy and you struggle to remember. Where are you? What were you supposed to be doing? Who are you? The exact extent of this is up to you all, but regardless, waking up is a struggle.
Getting free is going to be even more of a struggle. You're suspended in a glass tube of some kind, bound at the ankles and wrists keeping you aloft by mechanical shackles. Those will break fairly easily even if you aren't the strongest; the glass tube will be the bigger problem. It's thick and not the easiest to break - although those of you with enough strength can shatter it, and if you remember how to use your shards, those could come in handy.
Speaking of, you still retain your shards on the backs of your hands where they should be. You can still make use of them even here... wherever "here" is.
It seems to be a laboratory of some sort; aside from the glass tubes housing all of you individually, there are several more filled with liquid and dark objects within... are they people? Regardless of what they are, they fill you with dread. You don't want to end up like them, do you?
The laboratory is dimly lit. You can only see a few feet in front of you, making it difficult to tell what else this place has to offer aside from your fellow shardbearers and those ominous tubes. Strangely, any attempts at creating light - whether that's through anything you have on your person or through use of your shard powers - will simply fail. You're stuck in the dark, it seems, and even if you were once capable of seeing in it, you aren't able to now.
Focus on getting free first, then let's see where this leads.
Between Lucifer and Percy showing up to smack corrupted Wolfwood around, there isn't any chance it is surviving. It's knocked off of its non-corrupted counterpart and fades out into that same glitchy effect before disappearing entirely.
That leaves corrupted Gyles, who takes a hit from Void Archives, but is undeterred from trying to kill the real Gyles. While you all are getting ready to take that one out... better look out Lucifer and Percy! Roll a 1d20 to dodge your own corrupted versions!]
[ Ohohoho, a corrupted Percy, eh? So that's what's been going on? Well, bye, fucker (12). Percy dodges out of the way on his hoverboard with ease. Please don't tell me the Poser Percy is also on a hoverboard..... ]
[He really should have seen his own corrupted version coming. Fortunately, while not foreseeing his duplicate emerging from a tube, he does dodge the attack (13).]
[ amazingly, the only people who are taking damage is gyles and himself, but given that gyles has yet to be freed and wolfwood can't heal himself, it leaves him with the chance to properly act. so, cue him pulling out a gun that he had been carrying with him AND NEVER GETS THE CHANCE TO USE BECAUSE OF ROCKS OR EVERYONE FAILING ROLLS to take some shots ( 14 ) at either gyles'—or lucifer's if our furry man's duplicate ends up being taken out first. ]
Two more corrupted versions join you - Yves and Ashley. They burst out of the tubes and aim for the both of you, scattering glass everywhere and trying to drive their claws into your faces. The vision fades; you have time to prepare yourselves.]
[ Yves also files in with the other southies helping the north group. Uhhh corrupted death wikie is the real threat, so after that one he goes. Vine whip as per the usual, STOP LETTING NILLA TRY TO KILL GYLES WE'VE BEEN OVER THIS! ]
[ Mutiple people are hopping in and so it is quite a time.
Void Archives is spoiled for choice in targets. If Yves is attacking Gyles' and Wolfwood has got Lucifer's, Void Archives will aim to shoot down Percy's (18)
[Corrupted Gyles is taken out, fading into that glitchy effect. Corrupted Percy is not faring much better, but it once again tries to go for its original self. Corrupted Lucifer decides to shatter more glass at all of you, though its focus is mainly on itself. Everyone roll a 1d20.
Yves and Ashley should also roll another 1d20 with advantage to dodge their incoming corrupted versions! (So that's 3d20s.) Thanks to Ashley's vision, they will hopefully be able to dodge the blows, but if not, then they'll be pinned to the ground by their corrupted versions.]
[ Fucking rocks, man. At least he gets out of the way (11)!
And his clone is still being persistent despite being severely hurt, so Percy moves in to do a kickflip but completely whiffs (7 lmao). He'll still try to fly forward and pummel it to the ground, though. ]
[ Ashley dodges the glass (15)! ...But even with her vision, there's something about a bleeding version of yourself, complete with a bullet hole in the center of its forehead, that just takes you by surprise, you know?
[ it's a bit too late to tell ashley and yves not to come closer, isn't it? oh well... nothing to do about those duplicates that are now bursting through.
and wolfwood is likely not going to have any kind of luck dodging out of the way from the glass shattering from lucifer's duplicate ( 9 ). is this the reward he gets from choosing violence to resolve things? clearly not. couldn't be the case.
AS FOR THIS SUDDEN VOICE IN HIS HEAD? hate it. hate it a lot. guess if there was even the option of countering this wouldn't have made it particularly easy for him. ]
[The corrupted versions of Percy, Lucifer, Ashley, and Yves are still here and kicking. All four of them go after their original forms - roll a 1d20 to dodge being caught, or deflecting damage in Ashley's case.
The rest of you are free from rocks glass this round, so do what you can for your friends!]
[ thank you for the blessing of being free of grounded up rocks melted down into a new smooth and transparent form for this round because wolfwood is going to take a few more shots at lucifer's duplicate. unfortunately for him, due to the horrible voice from earlier, his aim isn't going to be exactly great ( 7 ).
at least it's the thought that should be counting? ]
[ Damn, there is a lot happening right about now but Void Archives decided to let out a big energy blast of light at Percy's, as he is not defending so well here (18) and the corrupted version had been injured before.
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Between Lucifer and Percy showing up to smack corrupted Wolfwood around, there isn't any chance it is surviving. It's knocked off of its non-corrupted counterpart and fades out into that same glitchy effect before disappearing entirely.
That leaves corrupted Gyles, who takes a hit from Void Archives, but is undeterred from trying to kill the real Gyles. While you all are getting ready to take that one out... better look out Lucifer and Percy! Roll a 1d20 to dodge your own corrupted versions!]
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Oh, this'll get old real quick.
vision request!!
What? Oh, not good-
[ She's going to try for a vision. That'll surely help our poor friends who avrae hates, right!? ]
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Two more corrupted versions join you - Yves and Ashley. They burst out of the tubes and aim for the both of you, scattering glass everywhere and trying to drive their claws into your faces. The vision fades; you have time to prepare yourselves.]
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Yves, l-look out, there's gonna be more bad clones, watch your face!
[ And uh. She's just going to look for something to arm herself with. ]
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Thank you!
[ He doesn't like his face but he'd rather not it get more messed up, thank you! ]
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also you didn't ask me to roll but i rolled an 8 ]
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Void Archives is spoiled for choice in targets. If Yves is attacking Gyles' and Wolfwood has got Lucifer's, Void Archives will aim to shoot down Percy's (18)
Or whichever one needs the most help. ]
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Yves and Ashley should also roll another 1d20 with advantage to dodge their incoming corrupted versions! (So that's 3d20s.) Thanks to Ashley's vision, they will hopefully be able to dodge the blows, but if not, then they'll be pinned to the ground by their corrupted versions.]
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And his clone is still being persistent despite being severely hurt, so Percy moves in to do a kickflip but completely whiffs (7 lmao). He'll still try to fly forward and pummel it to the ground, though. ]
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She's caught off-guard (5, 8) and pinned. ]
Whoa-!
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and wolfwood is likely not going to have any kind of luck dodging out of the way from the glass shattering from lucifer's duplicate ( 9 ). is this the reward he gets from choosing violence to resolve things? clearly not. couldn't be the case.
AS FOR THIS SUDDEN VOICE IN HIS HEAD? hate it. hate it a lot. guess if there was even the option of countering this wouldn't have made it particularly easy for him. ]
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Ashleyβ!
[ He's more concerned for her now, since she wasn't as lucky. Outta the way, clone! ]
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But seeing Ashley getting pinned out of everyone, they try to help out, except the vision happening and so their aim is off (9)
Damnit. Talk about poor timing. ]
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The rest of you are free from
rocksglass this round, so do what you can for your friends!]no subject
Oh, fuck.
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at least it's the thought that should be counting? ]
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[ Noises aside, Ashley does manage to grab a nearby metal pipe and use it to block the corrupted her (17)! Good job! She is, however, still pinned. ]
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Logic! ]
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