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shardmods ([personal profile] shardmods) wrote in [community profile] shardbond2025-01-12 11:55 am

WEEK 1






You awaken to a blinding flash.

Your head feels heavy, your memories foggy, and as you struggle to recall where you are and what you were doing, you hear the sound of something large and heavy moving behind you. Whatever it is - machinery of some sort, you can tell that much right away - it doesn’t seem hostile; merely a massive machine going about doing something down far, far below you. You can see it - through the cracks of the floor you're standing on, and the steep drop off the side. At least there’s a railing on this path to keep you from falling down there?

No matter which way you look - up, down, or out straight ahead of you - there’s endless paths and structures, as though you’re standing in some sort of massive building. You look to your left and there’s a broken section of wall revealing open space - strange, since you aren’t wearing anything different, yet you’re still breathing just fine.

A loud ping! catches your attention, followed by a few more. As you turn around to find the source of the noise, you’re led to a rundown computer terminal. It looks ancient, untouched, and dusty, and yet there’s a message in bright green standing against the stark black contrast of the monitor.


/// L O A D I N G . . .
Oh good, you’re awake.
Hi, I don’t have much time, so please pay close attention.
You’re the only ones who can save this world - all worlds, maybe.
Thank you for agreeing to help.
For now, please practice your new abilities and try to work together.
I’ll be in contact with you as soon as possible.


It feels familiar, like maybe you've experienced something similar before, despite the fact that none of you recognize this place. What's going on here? What have you gotten yourself into?


AWAKENING


Your memories leading up to your sudden arrival in this place may be foggy. Even if they aren't, you certainly don't remember how you got here of all places. And where exactly is here? Well, inside of some sort of massive structure that expands outwards, backwards, downwards, and upwards. Every direction you look, there's plenty of building to be seen, whether it's walkways over the abyss (but thankfully with mostly sturdy guard rails) or stairs and ramps leading up and down to new floors, or even rooms that don't seem to hold much of interest. All of it is rundown, worn and in desperate need of some dusting.

Before you sits the terminal, a sturdy computer set into a pillar with an old-fashioned and dusty keyboard. The green text remains bright against the black background, with a cursor indicating that you can input text, if you'd like. You may try to communicate with whoever's on the other end at any point in time during the week, though you may not receive the answers you're hoping for.

Not too far away is a carefully-arranged group of supplies. You'll find plenty of non-perishable food, blankets and bedrolls, clothes in your sizes that are plain but acceptable, and some basic supplies - things like rope and matches and flashlights, but no weapons or anything you could use to defend yourselves. You'll also find a large room nearby that happens to have several bathrooms and a fairly large communal shower. Despite being rather old and dusty, they do work... though the water never gets above "not freezing". Sorry about that.

Looks like you'll have to settle in, as there doesn't seem to be any way out of this strange structure.

EXPLORATION


It's likely that your first thought will be to explore. Why not? After all, there must be a way back home, or at least a way out of wherever this is. Traversing the structure is fairly easy, as even if a path is blocked by rubble, you'll find another one going in a similar direction somewhere nearby. In fact, the entire place seems to be rather pointlessly constructed - hallways that lead to dead ends, paths that loop in circles for no reason, and far, far too many stairs.

If you're lucky, you'll stumble across rooms with some basic supplies. They won't have any food or weapons, but you'll find some dusty fabrics and blankets, or small caches of tools. If you're unlucky, you'll be lost in this structure for far too long, wandering off the beaten path and possibly losing track of where you are and how to get back to the base... you might want to travel with a buddy, just to be safe. Or hope that someone stumbles across you and can guide you back, your pick.

Holes in the structure open out into what looks like... well, outer space. An endless sea of stars amidst a black sky that never changes, making it hard to tell how much time has passed. Despite this, you can breathe easily, just as you would back home.

MACHINES


It won't take you long to notice that you aren't truly alone. After all, how could you be, when massive machines seem to be hard at work on constructing even more of this place? The large ones - the builders - do just that, building more pathways and rooms and walkways, endlessly working and never stopping. They don't take notice of you; they won't respond to anything you say, and even attempting to poke and prod them won't get a reaction. Even if you get particularly daring and try to take one apart, you'll find that it's nearly impossible; these machines are massive. Finding a panel to get into to get at their wiring is strangely impossible. They seem to be completely seamless, with nothing you can really do to investigate them further.

But they aren't the only machines present. Though you likely won't see them immediately, you will hear them; a skittering, metal-on-metal clicking sound that alerts you to a presence, but fades before you can even detect which direction it was coming from. Whatever it is, it seems to be watching you.

And if you're ever alone... well, then they'll show themselves. Around three feet tall and made of metal with long, spindly legs that look like they shouldn't support their thicker cores, these spider-like robots aren't particularly strong on their own, but they never attack on their own, only in groups of three or more. If you're especially unlucky, you can find upwards of ten of them at a time. They have two claw-like "hands" that can shoot a jolt of electricity or scratch at you - and be careful, because they hurt! That jolt of electricity can even leave a burn if you're unlucky.

But surely if you stick together you won't have to fight them... right?

SHARDS


The strange gemstone imbedded in the back of your dominant hand almost hums when you're in danger. It fills you with confidence, with the knowledge that you can do something - though what exactly that something is varies from person to person. You might be lucky enough that you innately recognize your power and know how to use it. You might not be that lucky and you might have to manifest it in combat to defend yourself. Regardless, it will manifest - and you now have access to a power all your own.

It's not going to be easy to control it. This power is new to you, and you'll need to practice to have a hope of utilizing it in full. But right now, you have the means to defend yourself, and if those spider robots get particularly bold, you can stop them. After all, what better way to put your power to use than by testing it on fairly weak robots?

Let's hope that you can aim your power well enough, however. While the builders may not care about you at any point in time, if an attack goes wide and hits them or they're otherwise in the path of an ability, they will turn their full attention on you. You really don't want that. Builders are relentless in their pursuit of you - and they have massive steel beams they will swing at you, or they'll try to crush you with their giant hands and fists. There are only two ways to stop a builder: the first is to run far, far away. They cannot chase you, as they are connected to the building itself, after all. The other way is to destroy the joints of the arms or wrists, rendering the builder incapable of doing anything. Better hope you don't anger any of the ones near your base!

DOWNTIME


Aside from exploring, mastering the power of your shard, and getting to know one another... there really isn't much to do here. So how are you going to spend the time? After all, it's just you, your fellow shardbearers, and some robots that probably aren't sentient. Settle in, it looks like you've got a long week ahead of you.


ENEMIES


This week's enemies are described above: spider robots and builders. If you have an enemy idea you'd like to have your character encounter, let me know and we can discuss it!

Spider robots are three feet tall, silver metal spider-like robots that look vaguely like this. They have a core in the center of their body that can be taken, but it isn't particularly useful outside of being cool to look at. Even you tech nerds won't be able to get much out of it, as it seems impossible to find a way to dismantle it further. Spider robots come with two "hands" that have sharp claws on them; they're capable of creating electric zaps with these hands, which really hurt if they connect! Spider robots are very fast and will skitter away the moment there's danger... unless there's three or more of them, then they get bold. They will attack anyone sleeping, especially if they're alone. They're fairly weak enemies, and can be fended off even if you don't have a great grasp on your powers just yet.

The builders are a different story. Massive, structure-spanning robots that are nearly impossible to tell apart from the building itself, the only real part of them that you can identify are their dark metal arms. They are likewise massive, with one hand being large and strong enough to flatten five of you if you aren't careful. Though the builders are non-hostile and will go about their business of building this never-ending structure, they will turn their attention on you if you hit them with any sort of ability... even if that ability isn't an attack. They can swing giant metal beams or just go for the option of trying to crush you with their hands. They're slow-moving, but very powerful; though they can't pursue you so at least there's that. If you anger one near the base, watch out - as you will have to defeat it.



hexalding: (rather you not be here for)

[personal profile] hexalding 2025-01-14 03:11 am (UTC)(link)
That...is certainly a word one can use.

[screaming internally]
toybombs: ([uwu Look] But I'm a)

[personal profile] toybombs 2025-01-14 03:12 am (UTC)(link)
How would you describe it?

[She is but an innocent, curious child.]
hexalding: (will they still let me over)

[personal profile] hexalding 2025-01-14 03:16 am (UTC)(link)
...I think it is very complicated.

[please he has no idea how to deal with kids he was poorly socialized as a child]
toybombs: ([uwu smile] one hundred Fahrenheit)

[personal profile] toybombs 2025-01-14 03:25 am (UTC)(link)
[Helpfully:]

I don't have anything else I need to do right now!

[She can sit for storytime ALL DAY man.]
hexalding: (take a seat)

[personal profile] hexalding 2025-01-14 03:27 am (UTC)(link)
[AAAAAAAAAAAAAAAAAAAAAAA]

I suppose that...I do not particularly like it. While there are vast improvements to my condition, I...did not want to end up like this.
Edited 2025-01-14 03:27 (UTC)
toybombs: ([Down] have learned)

[personal profile] toybombs 2025-01-14 03:47 am (UTC)(link)
[...Oh. She looks sympathetic, at least.]

...Did something happen?
hexalding: (guess i never faced my fears before)

[personal profile] hexalding 2025-01-14 04:13 am (UTC)(link)
I-

[Uneasily, he looked back to the spider for something to do with all three hands.]

I was badly injured in an accident. [An understatement.] Someone close to me...used an experiment I asked him to destroy, in order to rectify that.
toybombs: ([Think] Watch it burn)

[personal profile] toybombs 2025-01-14 05:02 am (UTC)(link)
...?

[Busy as he is, he'll miss the puzzled expression on her face.]

What do you mean by "rectify?"
hexalding: (will they still let me over)

[personal profile] hexalding 2025-01-14 11:51 am (UTC)(link)
...

[Even if Rio wasn't a kid, he really didn't want to say it. Because that would mean acknowledging something terrible in more than the abstract, and he'd elected not to think about it for months.]

I was killed, and he used it to bring me back.
toybombs: ([Surprise] more gasoline)

1/3

[personal profile] toybombs 2025-01-15 02:10 am (UTC)(link)
-?!
toybombs: ([Down] branded me)

2/3

[personal profile] toybombs 2025-01-15 02:11 am (UTC)(link)
[Death is an unavoidable fact of life for the Blade Children. It haunted their steps, whether as the perpetrators or the victims. They were born to kill, would be suspected of it even if they hadn't lifted a single finger in such a way, preemptively assigned a mortal sin before they were old enough to even commit such a thing.

Many had died for this. Many, too, had bloodied their hands - if only because they had been threatened with death first and sought a future in spite of it. And from the sea of names, one in particular comes to mind, a friend, an ally, a mentor, a protector.

A hunter. An enemy. A corpse. A coffin. A grave. It hasn't even been more than a couple hours since she visited and saw the fresh bouquet left by his brother.
]
toybombs: ([Down] burnt as me)

3/3

[personal profile] toybombs 2025-01-15 02:11 am (UTC)(link)
[When she does speak up again, her voice is soft.]

...Why did you ask him to destroy it? What's... the price of such a thing...?
hexalding: (i can feel the light shine on my face)

[personal profile] hexalding 2025-01-15 02:27 am (UTC)(link)
We had created it in hopes to change the world, but it became a corrupting, damaging force that was spiraling out of control. No matter what potential it may have held, the Hexcore was a force beyond what we were capable of controlling. It had to be destroyed, and he promised that he would do it where I lacked the capability.

[You think it's so easy? TO cling to principles while your best friend bleeds out in your arms-]

...He did not.
toybombs: ([Down] garbage dump)

[personal profile] toybombs 2025-01-15 02:34 am (UTC)(link)
...I won't say I don't get why he did it.

[It's all too easy to imagine any of her friends in that position, left behind to decide whether to honor their wishes or see them alive and breathing again.]

But... death is a natural part of life. No one should get to cheat it.
hexalding: (will they still let me over)

[personal profile] hexalding 2025-01-15 02:54 am (UTC)(link)
I-

[Frustration boiled in the space where a heart used to be, carried on impossible circuitry fueled by the primal arcane in a fusion of magic and metal. His feelings had been muffled and deadened by the Hexcore's influence, but the anger of his wishes being defiled had still been there.]

[The heartbreak of being betrayed.]

[Those feelings ached and burned with a horrible, horrible clarity like they never had before, and part of him wanted to start screaming like he should have done in the labratory all those months ago. But it was true, wasn't it? Neither of them had asked for any of this. His partner didn't hear the Hexcore like Viktor had, could only understand its terrible influence through Viktor's words and what had become of Sky.]

[What would Viktor have done to bring her back? What would he have done if his partner was the one bleeding out on the Council floor?]


I was prepared for it. I had come to terms with when and how my life was likely to end, and a little sooner made very little difference. To awaken after that was...wrong.

[All three hands had stilled, eyes staring at the machine and seeing nothing as they shifted to a gray tone.]

[He thought of a laboratory deep in the undercity, of the mutated Waverider held in stasis because the mutation must survive, unable to die and end her suffering because she was deemed too valuable to lose.]


I wanted to hate him. But I could not, so I just...left.
toybombs: ([Strain] I am immune)

[personal profile] toybombs 2025-01-15 03:34 am (UTC)(link)
...I'm sorry. I probably shouldn't have asked.

[She definitely overstepped more than a few boundaries here.]

But... is it selfish to say I'm glad you're able to be here now?
hexalding: (i can't fight this time now)

[personal profile] hexalding 2025-01-15 03:42 am (UTC)(link)
No, I...my apologies, it seems I have let my thoughts wander and burdened you with far too much.

[He shook his head, trying to clear out far too chaotic thoughts.]

...I owe him an apology. Several, in all honesty, but that one in particular.
toybombs: ([Strain] Strike a match)

[personal profile] toybombs 2025-01-15 04:28 am (UTC)(link)
It's alright. ...You've been through a lot, haven't you?

[Her voice is heavy with sympathy.]

Let's do our best here so you can say everything that needs to be said. Okay?
hexalding: (rather you not be here for)

[personal profile] hexalding 2025-01-15 04:34 am (UTC)(link)
You have no idea.

But that...sounds like a plan to me.
toybombs: ([Smile] there instead)

[personal profile] toybombs 2025-01-15 04:41 am (UTC)(link)
Then I look forward to working with you, Viktor!

[Holding out her hand for a handshake!]
Edited 2025-01-15 04:41 (UTC)
hexalding: (rather you not be here for)

[personal profile] hexalding 2025-01-15 04:43 am (UTC)(link)
[He hesitated for a second or two before taking her hand; his own wasn't quite cold, but had the kind of warmth of a machine that had been left running too long.]

I am glad to be working with all of you.
toybombs: ([Smile] Then there's somebody)

[personal profile] toybombs 2025-01-15 10:56 pm (UTC)(link)
[Shake shake!]

Then, would you be interested in checking out our surroundings? Seeing as we can't do much with the robots for now.